For just getting raw media output without Gstreamer involved use qvh record out.h264 out.wav or qvh audio out.wav -wav for audio only.For just displaying the screen run qvh gstreamer and it will work.Git clone the repo and start hacking or download the latest release and run the binary :-D If you want to build/run locally then copy paste the dependencies from this Dockerfile and install with apt. There is one for just building and one for running. Run with Docker: the Docker files are here. To develop: Clone the repo and execute go run main.go (need to install golang of course). ![]() To just run: Download the latest release and run it.On MacOS run brew install libusb pkg-config gstreamer gst-plugins-bad gst-plugins-good gst-plugins-base gst-plugins-ugly.You can use custom Gstreamer Pipelines to transcode the AV data into whatever you like.Also you can just grab device audio as wave, ogg or mp3 without the Apple demonstration mode now □.You can record video and audio as raw h264 and wave audio in the Apple demonstration mode (Device shows 9:41am, full battery and no cellphone carrier in the status bar).Without needing one of these expensive MacOS X computers or the hard to use QuickTime Player :-D ![]() This repository contains all the code you will need to grab and record video and audio from one or more iPhone(s) or iPad(s) ![]() This is an Operating System indepedent implementation for Quicktime Screensharing for iOS devices :-) It works but it is hard to get going currently.
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